A Week in the life of a Wii Owner
The good, the bad and the ugly. The Wii is certainly a great purchase for several reasons. I have owned one for a week now and I would like to comment on the overall system.
GAMEPLAY
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The Wiimote is certainly an great innovation. This controller is sensitive down to the atomic scale and is certainly brings mouse-like precision to the console arena. The interface introduces some lag, but this lag is minor and usually does not impact any game play. The Wiimote sports force feedback which adds to the tactile feel. Also it has a small speaker that provides extra sounds. This really places you in the game. Your Wiimote makes a clacking sound as you draw your sword in Zelda. Also, this operates on bluetooth and can be easily synced to your computer and used as a mouse with the appropriate drivers. Battery life is about 50 hours on two AA batteries. There is no built in recharging option.

The numchuck is also just as sensitive, but lacks the IR refinement so is only used for non-precision sensory motion. The numchuck + Wiimote cost a total of $60 a pop! This is crazy expensive. You can also get a classic controller which hooks into the Wiimote for $20 which is required for most ROMs. However, the Wii does have 4 ports for Gamecube controllers and these can be used instead of the classic controller, but the controller layout is not the best. The Gamecube controllers are required for any Gamecube game.

Ergonomically, I believe the Wiimote and numchuck are very easy on your wrist when used in moderation. I usually clock about 70 hours a week on the computer and enjoy playing tennis. Both of these put strain on your wrist and I usually experience a slight bit of discomfort. This past week I added about 30 hours of Wii play on top of that, and experienced no increase in discomfort. I even jammed my hand in a biking tumble and enjoyed playing the Wii for several hours that day after not being able to touch a keyboard. If you work on a computer all day like me, but still love games, the Wii is for you!
GAMES
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Wii game selection is now scant, but has several innovative games. Currently released top games include:
Resident Evil 4 (Top rated game for the Wii)
Zelda - Twilight Princess (Nintendo's best Wii game so far- tons of content)

Wii Sports (Free with Wii purchase, great party game)

WarioWare: Smooth Moves (Over 200 Microgames to play, another good party game)

Super Paper Mario (Continuation of the Paper Mario series, very solid overall)

Trauma Center - Second Opinion (Rehash of DS game- some new content, great use of Wiimote)

Excite Truck - (Fast paced, easy to pick up, allows user to listen to mp3s loaded on SD card)

More games are to be released soon and gaming production is slated to increase dramatically. Wii is slated to have another 100 titles by the holiday season bringing its total library size up to 160. This compares to the current library of about 200 on the PS3 and 300 on the Xbox360. Production of games on the Wii is anticipated to be much greater on the Wii. Comparatively it takes $5 million to make a Wii game, $10-15 million to make an Xbox360 game and about $20 million to make a PS3 game. Programmers from E3 cringe at the thought of making PS3 games but embrace the freshness of Wii games and are aggressively looking for new titles. Expect a steady stream of fresh and original Wii games for the next two - three years.
ROMS
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Includes support for NES, SNES, N64, Sega Genesis and TurboGraphics games. Selection is somewhat limited, but the majority of blockbusters are present. Top ROMs include:
The Legend of Zelda: Orcarina of Time
Super Mario World
Legend of Zelda: A Link to the Past
Super Mario Bros
Gunstar Heros
Super Mario Bros 2
ActRaiser
Donkey Kong Country 2:Diddy's Kong Quest
Games cost from $5-10 but you must pre-purchase in increments of $10. That money can also be applied to the $5 Internet channel which is a Flash 6 enabled Opera browser. With this browser you can surf the web, stream internet radio, watch you-tube videos (fullscreen!), play most flash games and remotely listen to/control with your PC's Winamp or Apple's Itunes. The Wii sports an 802.11G wireless connector and some limited RAM available for running web apps. All pages I visited rendered properly with no artifacts. Youtube video looks fairly smooth, but is not as good as a PC. Flash games only work if they are 6.0 compatible. It will try to run higher versions, but renders most games unplayable. Also, flash game size is limited. Several sites have compiled a list of Wii-compatible flash games and several of them were fun to play and could be zoomed to full-screen. However, a few of these I had problems with as well since I believe their links were a bit dated.

THE GOOD:
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Initial Price
Aesthetic Appeal
Extreme Backwards Compatibility (NES, SNES, N64, GC, Sega, TurboGraphics)
Innovative Controls
Innovative Games
Built in Wifi
THE BAD:
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Expensive add on controllers ($40 Wiimote, $20 Numchuck, $20 Classic controller, $12 GC controller)
Internet Multiplayer functionality (to be fixed in Q4 games)
System shortages 9 months into product life cycle
THE UGLY:
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420P Resolution
Weak Graphics Processor Unit
Video Streaming Quality (not quite DVD quality)


